![]() At that point, you should definitely uninstall Flash Player as needed, to ensure that you don't find yourself vulnerable in the months or years that follow. That typically boils down to your operating system, browser and Flash, and maybe Outlook/Office, depending on where you work and how you pass documents around. You shouldn't ever be running an outdated version of software that's tasked first and foremost with processing untrusted content. The major US browsers are removing plug-in support by the end of 2020, which is in-line with Flash Player's EOL timeline.Īt the point that we stop publishing updates, attackers gain the upper hand in terms of exploit development and deployment. The appropriate folks are working through the final bits of the decision-making process now, with the goal of publishing a super clear roadmap of exactly what EOL looks like, but the fundamentals have not changed. It will not be available to the broad population after it reaches end-of-life. That said, there's not a lot of mystery here. Those decisions happen WAY above my pay grade, and getting business people and lawyers and all of our industry partners to come to consensus is a slow, expensive process. Since Adobe no longer supports Flash Player after Decemand blocked Flash content from running in Flash Player beginning January 12, 2021, Adobe strongly recommends all users immediately uninstall Flash Player to help protect their systems. Join Free Expect the Unexpected With thousands of virtual experiences and communities, you'll never run out of places to explore and people to meet. Adobe Flash Player EOL General Information Page. The EOL stuff is really primarily a set of business issues over which we have little input or control. Official Site Second Life - Virtual Worlds, Virtual Reality, VR, Avatars, and Free 3D Chat EXPLORE. From the moment you enter the World youll discover a vast digital continent, teeming with people, entertainment, experiences. ![]() Since opening to the public in 2003, it has grown explosively, and today is inhabited by a total of 5,145,919 people from around the globe. The folks that answer here work primarily on the engineering team. Second Life is a 3D virtual world entirely built and owned by its residents.
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